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Ilulu (イルル, Iruru) VRChat Full Body Tracking 3D Model

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    ¥ 4,700

Ilulu (イルル, Iruru) 3D Model, inspired by the anime Miss Kobayashi's Dragon Maid Designed specifically for VRChat! SFW Model! --Model Specs & Features-- PC & Quest support Physbone Updated 69k polys 3 Materials Full Body Tracking 6 Custom Facial Gestures 3 Outfits Viseme Support Tail Sway Animation Breast Size Slider Toggle Shoes Toggle Dragon Claws Toggle Ball Hands Toggle Orb Particle Effect (PC) Toggle 3 Outfits Toggle Tail SDK3 (+ Unity 2022) Poiyomi Toon Shader Independent Body mesh and Clothing --Changelog-- 3.0.0 - Added new Pajamas outfit, optimizations to mesh, texture and weight adjustments to body and outfits, adjustments to physbones, fixes to toggle behavior 3.1.0 - Optimized mesh a ton, Added Outline mesh, Many changes to rig, weights, and physbones 3.2.0 - Updated Gogo Loco 1.8.1 w/Fly 3.3.0 - 2022.3.6f1 Repack, Fixed gesture expression locking issue for some VR controllers 3.3.1 - Added particle effect support for Quest 'Orb Toggle', Fixed upload glitch caused by FX controller having a null/invalid layer --Files Included-- Blender Raw File (3.6.5) Textures (PNG only, I don't have any layered files) Unity Package (2022.3.6f1) with Scene, FBX, animations, and effects. All setup and ready for upload! --Instructions for VRChat PC-- 1. Download Unity Hub: https://unity.com/download 2. Make a new Avatar project with VRChat Creator Companion (VCC) https://vrchat.com/home/download 3. (Optional) Import Poiyomi Toon Shader (8.1): https://github.com/poiyomi/PoiyomiToonShader/releases 4. Import my provided .unitypackage file Open Avatar.scene, login using the VRchat SDK, build & upload! --Instructions for VRChat Quest (Cont.)-- 1. Copy the Avatar ID that generated after uploading to PC (In the VRChat SDK, click on the Content Manager tab, you'll see "Copy ID") 2. Click on the _Quest avatar and attach/paste the Avatar ID (In the Inspector, on the Pipeline Manager component, you'll see "Blueprint ID", then click Attach) 3. Click on File > Build Settings... > Android > Switch Platform (Delete _PoiyomiShaders folder if you imported to help speed up the process) 4. Open the VRChat SDK and build & upload again! **Please do not make public** **Please do not redistribute** --Contact-- Twitter: https://twitter.com/Shadsterwolf すみません、にほんご はなせません。(╯°□°)╯︵ ┻━┻

Ilulu (イルル, Iruru) VRChat Full Body Tracking 3D Model
Ilulu (イルル, Iruru) VRChat Full Body Tracking 3D Model
Ilulu (イルル, Iruru) VRChat Full Body Tracking 3D Model
Ilulu (イルル, Iruru) VRChat Full Body Tracking 3D Model
Ilulu (イルル, Iruru) VRChat Full Body Tracking 3D Model
Ilulu (イルル, Iruru) VRChat Full Body Tracking 3D Model
Ilulu (イルル, Iruru) VRChat Full Body Tracking 3D Model
Ilulu (イルル, Iruru) VRChat Full Body Tracking 3D Model
Ilulu (イルル, Iruru) VRChat Full Body Tracking 3D Model
Ilulu (イルル, Iruru) VRChat Full Body Tracking 3D Model
Ilulu (イルル, Iruru) 3D Model, inspired by the anime Miss Kobayashi's Dragon Maid Designed specifically for VRChat! SFW Model! --Model Specs & Features-- PC & Quest support Physbone Updated 69k polys 3 Materials Full Body Tracking 6 Custom Facial Gestures 3 Outfits Viseme Support Tail Sway Animation Breast Size Slider Toggle Shoes Toggle Dragon Claws Toggle Ball Hands Toggle Orb Particle Effect (PC) Toggle 3 Outfits Toggle Tail SDK3 (+ Unity 2022) Poiyomi Toon Shader Independent Body mesh and Clothing --Changelog-- 3.0.0 - Added new Pajamas outfit, optimizations to mesh, texture and weight adjustments to body and outfits, adjustments to physbones, fixes to toggle behavior 3.1.0 - Optimized mesh a ton, Added Outline mesh, Many changes to rig, weights, and physbones 3.2.0 - Updated Gogo Loco 1.8.1 w/Fly 3.3.0 - 2022.3.6f1 Repack, Fixed gesture expression locking issue for some VR controllers 3.3.1 - Added particle effect support for Quest 'Orb Toggle', Fixed upload glitch caused by FX controller having a null/invalid layer --Files Included-- Blender Raw File (3.6.5) Textures (PNG only, I don't have any layered files) Unity Package (2022.3.6f1) with Scene, FBX, animations, and effects. All setup and ready for upload! --Instructions for VRChat PC-- 1. Download Unity Hub: https://unity.com/download 2. Make a new Avatar project with VRChat Creator Companion (VCC) https://vrchat.com/home/download 3. (Optional) Import Poiyomi Toon Shader (8.1): https://github.com/poiyomi/PoiyomiToonShader/releases 4. Import my provided .unitypackage file Open Avatar.scene, login using the VRchat SDK, build & upload! --Instructions for VRChat Quest (Cont.)-- 1. Copy the Avatar ID that generated after uploading to PC (In the VRChat SDK, click on the Content Manager tab, you'll see "Copy ID") 2. Click on the _Quest avatar and attach/paste the Avatar ID (In the Inspector, on the Pipeline Manager component, you'll see "Blueprint ID", then click Attach) 3. Click on File > Build Settings... > Android > Switch Platform (Delete _PoiyomiShaders folder if you imported to help speed up the process) 4. Open the VRChat SDK and build & upload again! **Please do not make public** **Please do not redistribute** --Contact-- Twitter: https://twitter.com/Shadsterwolf すみません、にほんご はなせません。(╯°□°)╯︵ ┻━┻